Dive In: JSnake

Continuing on the Dive In series, we are going one step further and creating a small game using animation: a clone of the classic video game Snake. As always, this will be as small as possible and many many changes can be made (which I’ll once again try to point out). We’ll start from design all the way to implementing and testing it using the easy Water Fall model. You can run the game and download the source code at my JavaCorner.

So, without further ado, let’s start!

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Posted by Panagiotis Peikidis on 25 Mar 2008 - No Comments »

Dive In: JSameGame

In this post I’ll create a small game project in Java from scratch based on the game SameGame. There are numerous of ways to create this game. I’ll try to make it as simple as possible and use Good Practices as much as I can. We’ll go step by step all the way from designing the idea to creating and testing it. Because this is a small project, we will be using the Waterfall Model. This post is dedicated to a friend of mine, Niko (see, it’s that simple! ;) ). The game along with the source code can be found at pek’s Java Corner.

So, let’s begin!

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Posted by Panagiotis Peikidis on 24 Feb 2008 - 1 Comment »